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(+2)

Very polished game. The art is quite good and funky.

I got feedback for design:

- I like the idea that in each turn player will got some random debuff/buff to the cards. But this is now not really give strategy layer for me to think since my cards will be random and I cant control the card pack (no collection aspect) so it will be random x random.Eg: in Slay the spire I can play more strategically because I control the card pack and have hint from enemy next steps.

- The card EP cost kind of high which cause me hard time to play, since most of them keep going with 4 and 5 EP which require me to invest more to cap EP at early game. This force me to play in 1 meta only, maybe have more meta to play for early game

At the end of the day, this is quite good game for 3 days jam! Congratulation

Thank you for your feedback!

Yes, I think more strategic elements to the game may feel much more rewarding to play. We ultimately went with the more chaotic and random approach for better theme interpretation but it's something to be revisited if we continue development on this game for sure!