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(+2)

There seem to be a few bugs in the game:

- I fell to the delivery floor on my first boot and couldn't get back off, gradually just losing health over time. Restarting the run had me start in that same half-in-the-floor position

- Collision seemed to be off by like half the ship size, I could somewhat disappear in walls on one side with no issues, but being fairly safe on the other side still resulted in collision

- You can go 'out of bounds', which on its own is interesting, but it also reveals a part of your ship(?) that isn't normally visible

Aside from those though, it's got promise. I think it could benefit from secondary drop-off locations or being able to pick up more of the blocks at once, maybe making you heavier/harder to control as a trade-off for not having to go through the same bits of the map as often. Or just multiple levels with fewer pickups in each.