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Thank you for the kind words! Sorry about the Oculus controls. We mainly developed the game using Vive controllers, so the Oculus bindings could definitely use some work. Though you shouldn't have to hold the joystick down while throwing the orb. Clicking it while pressing up should just put the orb into "teleport mode", and then you can take your time to throw it. That probably could've been communicated a little more clearly.