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PolyTrack14pdBBHtdDBDAAA9XCDxeoIJV0YnUEt1bKhQYqSb2xXfdv3TbZciOKChwNOarB16wUNkUfJ1FtsWuL7XiJ4OKODnNJBe4Hj2t3mCPSrerqqIvW67vfgfhsryJgUyAdWfmxF2r22POn5AccuGF2ZaqnGLBX2UJWqhK01cZqrLQTohFo7HIBXagn9t671ea7Y4nZB18LMoNdudV0829W9QS8J2r0vwV7LG3d4CVYCM0XwYvtlwsIlSbwfI4dzkCdeTfDlsVqr0i8FaB1JG8jfPJlZeUSW470oxZ4fZWfPVH

Mick this is a very nice kacky track (i wasnt able to spot the trick before watching your record, and i that almost never happens) I think you should copy this into advanced poly editor and put it up to 200 height or so and submit it to poliest poly 4, it would make for a great map :)

(1 edit)

Thx for the compliment. I might do that. 

Do you think I should make it longer or harder, caus I certainly could?

More specifically, I'd add a second checkpoint slide in the start, and I'd also try to put an unrespawnable checkpoint at the end, meaning if you missed the finish you'd have to reset at the start.