I definitely can see the tedium. Given more time, we would have programmed a forced and fast reel-in, or perhaps had fishes struggle coming back up (and re-balance with a faster hook overall). More play testing probably needed for either design direction here.
Definitely agree on the UI as well, ideally we would have liked to have both the fish name and a picture of it (so you can see what it's called once it's caught as a reward as well).
Thanks for playing and the good feedback!