Yes, when the skeleton enemy is killed, that is the glitch as it increases the spawn time. But the spawn time code is the glitch, it can get out of hand. I did have to tame it down as it was literally locking up the UI because so many object where being spawned. (No, object pooling would not help here).
Thanks for checking out my jam game and the comment, I really appreciate any and all feedback!
-J-