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(+2)

I dont know if it was intentional, but the rotation constantly and fps drop honestly made it quite unnerving and unplayable. I would maybe use vfx in the future to simulate glitches instead of making it hard on the player.

Sounds like you have found some real bugs.. there isn't any rotation based on purpose glitches, and the fps drop should be limited to the first level and pretty useful. If you have time do you mind telling me where you found the bugs so I can try and recreate?