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It gave me warioware vibes.  The quick nature of it meant that it was more-so testing by ability to recognize patterns more-so than my ability to throw a thing in a video game.  I think a little more consistency in the throw and maybe throwing from an inventory instead of having to pick up from a table might go a long way.

Thank you for playing! Some of your feedback would make sense for a polished video game about throwing things, but were actually game features we implemented to try and fit this game jam theme!