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Good work!  Kind of reminded me of an aim trainer at first, but I do like the glitches you integrated from the theme.  There was definitely an ah-ha moment when I realized that the last block you shoot is the one that drops the bug, that adds a really interesting layer of puzzle complexity.  Apart from bringing in some art assets, maybe just make the player a little less floaty and I think that will take it a long way.

Thank you for the feedback, I work solo on this and I don't have much art skills. Not an excuse tho, definitely my next focus to learn.