I like this game. I found a bug that stores the last die from the previous round giving an extra action each turn and I still can't make it past stage three with my cleric and rogue transformed. The unearthly just will not die. The game is confusing at first but once I figured it out I had fun. For a minute. The starting loadouts are bad. I would much prefer the girls start transformed and lose their powers when they fall. This game is a few tweaks from being great. I am only being critical because you have potential. And because the third fight is frustrating as all hell.
Viewing post in Dicey Depths jam comments
Oh yes, that bug! I discovered that bug after the submission deadline - not the end of the world honestly, since it works in the player’s favour. As for the third fight, there’s a tool tip on the unearthly spirits that mention they don’t like life magic. If you end up playing again, try healing the spirits instead of trying to damage through the shields they keep replenishing. It’s a much easier fight that way. :D
The starting loadouts are intentionally bad to push the player to see the kink content/transformations, since that setup is the specific kink and vibe I was going for. It’s supposed to be balanced out by the fact the corrupted girls are very powerful early on, but I can understand it may not be intuitive.
Thanks for playing - I totally get the critique comes from a place of interest/care and I really appreciate the feedback!