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(+1)
  • Youtube Timestamped Link
  • Graphics : There's a lot of nice pixel art here.
  • Music / Sfx : Both Fine mostly, SFX need balancing (combat hits)
  • GUI : Fine, but very bus and can be a little confusing.
  • Gameplay : Bit mixed.
  • Notes :
    • I do not like rubik's cubes.
    • I somewhat liked this after getting a better idea of how to play it
    • The tutorial in it's current form is either unfinished, or bugged out? 
      • Regardless it's not a particularly great tutorial, not much is explained in decent enough detail.
    • Combat is extremely slow
    • Why is the "play/pause" (I assume that is, seemed like it) a fast forward icon? , A fast forward option would be nice as well as play and pause.
    • There's not much you can do for combat seemingly.
    • 37:52 - I encounter what I assume is a bug and cannot progress and proceed to lose my run.
      • I gave up here.
    • The controls on the rubiks cube could do with some tweaks.

Overall I somewhat enjoyed this, but there were definitely issues and confusion that negatively affected my experience, the game seems decently put together and would be willing to give it a shot again in the future.

(1 edit)

Man, one of the best feedbacks I've recieved, super detailed. Can I add you for next playtest sessions? In the other hand I would like to know:

  • What did you find confusing about the GUI?
  • Did you enjoy the core about combine tiles? Were you satisfied with the combinations you managed to make?
  • What bored you the most?
  • And do you like the concept? Did you find it somewhat different within the genre?

    Thanks a lot for your time 😊, I would like to receive feedback from you again.

    I've watched the video and y, I've some bugs with the tutorial (IDs from the json not found) and map generation will try to fix it asap.