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I haven’t been in the Touhou space in a long time, so it’s nice to see a game where I’m not blasted by a billion bullets at once. Unfortunately my gamepads all seem to be D-Input and didn’t work, so I don’t know if I can offer much feedback. I tried playing around a bit with the keyboard and couldn’t seem to get more than a couple of combos to string together. Perhaps my poor coordination or even my keyboard?

The moves seemed cool from the list, and especially with the few that I was able to trigger it seemed really nice. I liked the addition of the hitboxes in training, and the cute interstitial screens. I’d say style and feature wise it’s looking good. Only thing I would suggest is a different visual on the menu buttons that don’t do anything (but that’s incredibly minor).

Oh actually, it crashed my computer when I loaded it the first time. My laptop is almost a decade old at this point so it’s also entirely possible that it’s just straining my old laptop and that’s having an impact on playabililty? Since everything seems to be moving slower than I’d anticipate for a fighting game. My apologies, since neither of us can really do anything about that. This seems like great grounds so good luck with future updates!

(+1)

Good Grief! I have to investigate more about performance issues. Have you experienced a Framerate drop below 60 FPS? If you have, what screen/biome/menu were you on when it happens? Also, can you tell what your hardware is? System requirements of this game are: Windows 10 64-bit; IntelCore i7-7700 3.6GHz; NVIDIA GeForce GTX 1060 6Gb; 16Gb RAM. 1Gb Storage. 

D-Input gamepads sucks. Sony has an exclusive copyrights for D-Input technology, so Epic Games company is not allowed to implement the support of D-Inputs into the basic setup of Unreal Engine. 

About different visuals for the disabled Menu Buttons - I could do it, but it is no sense to waste the time for making something like this and remove it later when the menu option be implemented. 

I didn’t see any framerate drops, it was mostly just slow overall. I looked up your channel and compared to the video the game moves slower but doesn’t dip.

I’ve an i7-6700 2.6, so that would certainly explain it (other requirements seem fine). If you’re curious about the crash it was likely just an overheat problem so may have been coincidence. It’s really just old hardware so I don’t think there much to prioritize with performance concerns, unless you’ve heard about similar problems on supported hardware.

Yeah that sucks with inputs, there’s nothing to do about it. And that totally makes sense about the menu buttons!