I know story isn’t in the scope for the current version going off of the description, which is what I would say is most lacking. Particularly given the intro, since it seems more like wanting to set something up rather than putting “princess in a castle” justification for the game.
Ignoring that, I’d say the game feels like a Slay the Spire like, only with less transparent systems. However, I’m not sure how you can communicate more information without it appearing like a typical MMO screen with a bunch of HUD elements. I imagine if the items were more easily recognizable from a glance (perhaps this comes with time playing the game) then it’d be more manageable? As is I can get the gist of “oh it’s an attack” or “they’re healing” but I don’t know myself what to do about it other than to defend or not. It seems to me though, that most of that would be evolved upon with greater item integration and balancing, so I’ve the confidence that the ground systems give something strong to build on.
As is today however, it’s very tough to want to keep going past a few levels. In terms of difficulty it’s easy enough to keep going. Perhaps having some sort of choice in navigation similar to Slay the Spire? Oh but then the paths and mechanics themselves almost lend to an auto battler (but by no needs should you explore this if it’s contrary to the intent). Almost reminds me of Kadomon in that sense (which has a similar path system to Slay the Spire).
Oh and I definitely wanted to know more about the slimes. Them having unique names already piqued my interest. I imagine they have inherent classes based on that and the special abilities each had? Seems parsable enough, but I can imagine leaning into that with dialogue.
Oh and to be sure I’m clear on the positives. The graphics are clean, mechanics are solid, UI works great when you understand it, and game flow is smooth (which is especially good)! I also loved the configuration and controls options. Amazing to have especially for a full release later! Things are super solid. Overall great job, especially with the improvements!