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Hythrain, thank you very much for playing my pre-alpha demo for GadgetSmack! I hear your frustrations. The player has no indication of their current health, the JUICE BAR acts in ways you don't expect and is not explained, enemies behave strangely (they have no regard for walls and can get stuck), the objective/how to proceed through the level doesn't make sense and/or isn't obvious, the player can get stuck when it doesn't feel like they should, and the purple squares puzzle is random.

These are all great points that I will be working to make better for my next iteration. Thank you again for taking the time to play and provide this awesome feedback. I'm grateful to be able to participate in your event, and I hope to submit a better entry for the next one! Truly you are providing amazing value to Indie devs here, and I thank you for all your work making this possible :)

Also yes please I am interested in the VOD! Although your text feedback is excellent, it's always good to be able to watch how people interact with the game.