Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Your game has a nice idea and fits the limited space theme, but the lack of introduction, rough controls, and unpolished visuals/audio hold the game back. It shows potential, but it feels less refined compared to other jam entries.You can be proud creating a game within the given time, but it definitely needs polish. This is what I though regarding the different categories:

Game play / Fun / Engagement ●●●○○
It’s difficult to understand what the game is about at first. A short introduction or tutorial would have been very helpful here. The overall idea is interesting, but the controls don’t work smoothly, which makes the experience frustrating. Game play is functional but not very engaging, so I rate it 3 out of 5.

Art Style / Visuals ●●○○○
You made an effort to use the given shapes, even in the character design, which I appreciate. However, the colors don’t fit together well, and some pentagons even miss their tips, which makes them look a bit broken and actually break the rules... Compared to other entries, the art feels like less effort was put into it, so I give visuals 2 out of 5.

Audio / Sound Design ●●○○○
The audio is rather annoying. The SFX are noisy, and the sound design overall doesn’t feel very fitting or polished. While you did include audio, it doesn’t add much to the experience, rather gets annoying, which is why I give it 2 out of 5.

Theme ●●●●○
The theme is definitely implemented, as you’re restricted in limited space and need to activate levers to progress. But it also does not really feel or look like any limited space which is why this earns a 4 out of 5.