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(+7)(-11)

almost 3 months have passed since last update, so we currently missing patch 0.12, patch 0.13 and in a moment patch 0.14

what's the reason of this delay? you promised to release new update each month and I'm genuinely curious how this project will look like when it will be finished, also hoping this game will not be abandoned once you will start new project, it's really fun game even in current state because of the physics and the fact that we loot randomly generated maps.

(1 edit) (+5)

Might wanna read the hole log on Patch 0.11 log post.
https://ralivdev.itch.io/archipelagates/devlog/969242/patch-011

But to sum it up, they going to be busy with the game til they can release 1.0

(+8)(-1)

if this is really going to be 1.0 I'm not sure if this game will be good, it's too early.

there game lacks sounds, for pretty much everything, UI could be polished, right now feels simple, there's nothing cool about it it's just there, world generation could be improved, more structures, biomes etc, also could be bigger chunk based maybe or something to let the game run smoother with much bigger maps to explore.

also combat, I feel like it's the main aspect of this game but currently the game combat is also really barebones, you hit first or get hit, that's pretty much it, each hit means getting ragdolled, enemies are pretty much dead when they ragdoll because they can't do anything or you the player, nothing unique about the combat also just there.

also there's no end goal, early access versions don't have any bosses etc and feels like the game was made to have such things to enounter yet there's nothing, leveling also only let's us enter higher tier areas that look exactly the same, and from my experience higher levels don't change much, maybe enemies get stronger but I never felt that the game actually gets harder, even without any gear I was doing fine.

and sex scenes, they actually got improved, but also that's the main focus of this game but they are also kinda there? idk but in a game I feel like there should be more interactions but all we do is pick animation and watch, at some point the animation just speeds up before it finishes.

maybe all of these things I mentioned gonna actually be in 1.0 who knows, but if not I think there should be more updates before 1.0 because the game doesn't really feel like it is close to being finished and for me at least this looks like attempt for the dev to just move on and abandon this game.

also sorry for slight rant, but maybe Raliv will listen and still work on this game a bit longer before focusing on new project.

(+8)

at this point just wait and see. you cant force someone to cook, that's how u get shitty food.

(1 edit) (+3)

Note: I'm not saying you're wrong for feeling the way you do, and I get it because I've felt the same way about other games, this is just how I've managed myself in the past.

I feel you're applying a bit too much pressure to this project. Like you're wanting it to be something it can't be. You made this evident in one of your earliest comments on the project iirc. I don't think this game, with a small team (or even less), is ever going to reach the expectations you place upon it.

I think it's justified to want it to be better, but you have to also consider whether or not it's realistic that a small team could make it as better as you think it could be. Ask what it would take for features to be added, the time, sometimes cost, and what you'd need to do. Not to mention life effects and how that often intertwines with developing, modeling, drawing and so forth.

There's a lot that has to be done, a lot of stuff that takes time. Realistically, you're not going to get these features, that sometimes takes month to get right, out monthly or even consistently. Sometimes you're lucky if you get it out at all. Really, to me, the issue isn't it not getting out.

I feel like a lot of people would just want to hear what's going on. I find that it's often a lack of communication in these projects that causes disconnects between devs and players. If information was made available and project updates, even if it was just blogposts, would be more than satisfactory to people. It'd create a bridge between player and dev, and would let us know why things are the way they are, and why things have to stop for one reason or another.