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(+2)

That is not a feature on the roadmap right now because tinting isn’t that great for keeping colour/palette cohesion. Instead I would rather program a proper palette swap within my palette, so the contrast is kept as well as cohesiveness. But as I said, that isn’t a priority right now, some other features will come first, such as:

  • Attack animations;
  • Emotion animations;
  • Different body shapes (elder, child, fat, strong);

However I have added a couple of colour variations for all items in the tool! :D

Thanks, sounds good! Makes sense to me. Thanks! Plus I could take existing items, duplicated them, and adjust them color wise and add them as new assets if I needed. :) 

(+1)

Precisely! :D That is what the possibility of adding your own stuff brings to the table