That is not a feature on the roadmap right now because tinting isn’t that great for keeping colour/palette cohesion. Instead I would rather program a proper palette swap within my palette, so the contrast is kept as well as cohesiveness. But as I said, that isn’t a priority right now, some other features will come first, such as:
- Attack animations;
- Emotion animations;
- Different body shapes (elder, child, fat, strong);
However I have added a couple of colour variations for all items in the tool! :D