Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is a really great concept for a game! It plays on the theme well and leaves a lot of room for thinking ahead to make your future turns go well. Not to mention the aesthetics are quite beautiful and very relaxing. Great work!

I'm not sure if there's a way to switch out any of the cards from the deck, but that could possibly be a good mechanic to implement if not. I think I got stuck with cards that made it quite time consuming just to get the frog back to the lily pad to score, which got a bit frustrating. I recognize that some of the challenge and strategy is born from having to plan out how to get the frog back to the lily pad, though, so it may also not be the best solution.

Hi! Thanks for the in depth review! So as of now the idea is to try and make the best out of the cards you get even if in some cases the combos are not the most ideal (The game draws 5 cards from a pool of 16 so it adds a replayibility factor). If we decide to continue on the game, we'll consider some mechanics connected to the movement cards! Thanks again C: