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Thank you, I readjusted the order of plugins and replaced StatsToDisplay for [] now. Here are some errors that I also get walking and touching stuff in the demo.

Maybe I need to tweak plugin settings before launching the demo?
Best regards,


TypeError: Cannot read property 'undefined' of undefined

    at Game_Actor.deck (MYTH_CGC_DeckEditorCore.js:3812)

    at Window_CardShopBuy.removeEquippedCards (MYTH_CGC_CardShopCore.js:2332)

    at Window_CardShopBuy.setGoodsByActor (MYTH_CGC_CardShopCore.js:2326)

    at Scene_CardShop.onActorOk (MYTH_CGC_CardShopCore.js:1945)

    at Scene_CardShop.commandSell (MYTH_CGC_CardShopCore.js:1575)

    at Window_CardShopCommand.Window_Selectable.callHandler (rpg_windows.js:902)

    at Window_CardShopCommand.Window_Command.callOkHandler (rpg_windows.js:1426)

    at Window_CardShopCommand.Window_Selectable.processOk (rpg_windows.js:1156)

    at Window_CardShopCommand.Window_Selectable.onTouch (rpg_windows.js:1086)

    at Window_CardShopCommand.Window_Selectable.processTouch (rpg_windows.js:1054)

=============================

TypeError: Cannot read property 'length' of undefined

    at Game_Actor.Game_Battler.onTurnEnd (MYTH_CGC_CardSummonsCore.js:1605)

    at Game_Actor.turnEndOnMap (rpg_objects.js:4181)

    at Game_Actor.onPlayerWalk (rpg_objects.js:4140)

    at rpg_objects.js:5049

    at Array.forEach (<anonymous>)

    at Game_Party.onPlayerWalk (rpg_objects.js:5048)

    at Game_Player.updateNonmoving (rpg_objects.js:7756)

    at Game_Player.update (rpg_objects.js:7676)

    at Scene_Map.updateMain (rpg_scenes.js:609)

    at Scene_Map.updateMainMultiply (rpg_scenes.js:600)

=============================

rpg_managers.js:1949 TypeError: Cannot read property 'length' of undefined

    at Game_Actor.createDeck (MYTH_CGC_DeckEditorCore.js:3723)

    at Scene_DeckSelector.onCommandNew (MYTH_CGC_DeckEditorCore.js:4105)

    at Window_DeckCommand.Window_Selectable.callHandler (rpg_windows.js:902)

    at Window_DeckCommand.Window_Command.callOkHandler (rpg_windows.js:1426)

    at Window_DeckCommand.Window_Selectable.processOk (rpg_windows.js:1156)

    at Window_DeckCommand.Window_Selectable.onTouch (rpg_windows.js:1086)

    at Window_DeckCommand.Window_Selectable.processTouch (rpg_windows.js:1054)

    at Window_DeckCommand.Window_Selectable.update (rpg_windows.js:986)

    at rpg_core.js:7035

    at Array.forEach (<anonymous>)