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(+1)

Very cute, a fun puzzle concept. It is irritating to walk back to the rebuilding device every time, but I could see a more streamlined version of this system being very fun indeed. It could be a novel and modular approach to metroidvania style progression with more resource based problem-solving than the standard lock & key design of "this is high up so you need to get the one double jump powerup". I do hope this gets developed further, it could become great!

Thank you so much for your kind words!

Code of Res is currently my little passion project, and I’m actively working on improving and expanding it.