Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Cool idea and art. The game doesn’t have a happy ending, does it?

It would work better if the general art of the guest already had some hints on whether he’s a friend or a foe. However, it’s clear that implementing such would not fit within the time constraints of a weekly jam.

Also, I’m not sure I understood the guessing entirely. Some guests showed good traits when inspecting, but turned out to be foes.

Thank you very much for playing our game!!

The wolf can hide some parts, so sometimes when you look at it it turns out that it shows a non-wolf part of the body. We had problems with setting the difficulty of the game, which we could not solve within the time of the jam. Initially, the wolves always showed all parts as wolf parts, but then it was too obvious that the guest was a wolf, and we added one goat part to all the wolves, as if they were geniuses of disguise, but after that it became not too obvious where exactly the wolves were, and unfortunately there was no time to implement a more interesting and logical solution