CHAIR Champions is really shaping up to be a great game. We can clearly see the polish that's gone into it since the first time we played and each subsequent time after that. The handling is much improved, so the characters move the way they feel like they should when using the controller. However, there are some things in the menu that still don't respond to the controller. For example, at the title screen, we couldn't select the single or two player modes, options, or quit with the controller. We had to use the mouse for that. We could select the check boxes on the title screen with the controller, though.
We're loving the powerups and their placements. And the different game modes for the seasons keep things interesting. However, some of these modes still only work for the single player, like collecting candy on the Halloween season. It would be really fun to see that working for the two player mode and have it be a contest to see who can get the most candy. The brutal mode doesn't seem to work in two player, either.
We can see where you were going with the camera motion but it need some refinement. As long as you're traveling in the correct direction, the camera leading you a little bit works well. But if you get stuck on a barrier, like a wall or something, the camera goes too far and has a tendency to leave the player behind until the character isn't on the screen anymore. So, maybe just make sure the character doesn't get outside the middle third of the screen and the leading camera will be perfect.
We've given feedback on the multiplayer character select screen in the past. That's a lot less confusing now, as we can see pretty clearly who is choosing the character. There's not a lot to improve on there at this point, so great job on that. The only thing we would offer is when player one is selecting their character, maybe make the player two square invisible so they don't think they can move it yet, and then when player two is selecting, you just show the player two square. Not a super critical change, but it might take that screen from great to perfect.
Now, let's talk about the characters themselves. HECKIN' AWESOME!!! The different outfits for the seasons are so much fun. That and the environmental changes really make each level feel like a completely new experience. And there's a certain father and Squab that just look so cool! Not sure who they're modeled after but we bet they're really cool people in real life to have been drawn so awesome in game. ;) Absolutely nothing to change on the character design. It's top notch for all of them.
Absolutely great work on this game. Keep it up because it's so much fun.
P.S. Any chance we could get a Valentine's Day season? RavenDove would love to have a special romantic February stream with Maybecrafter (Mother-of-Squab) in February. Just a thought.