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(+1)

Just adding more time to start would go a long way or perhaps having different guns cost different time per bullet

Thank you for your suggestion!

I agree—starting with a bit more time or having different guns with different time costs per bullet could really help with balancing.

Right now, I’m working on my GMTK Game Jam 2025 game called SnailMerge, which I’m hoping to release on Google Play in 3–5 days.

After that, I’ll get back to working on TimeWasteful, and adding more weapon variety is definitely on my list!

Thanks again for your feedback!