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Thank you so much for your feedback and for reviewing the game live!
I actually watched your stream afterwards—sorry again about the spelling mistakes in the UI. I don’t speak English very well and, in a rush, I used a translation tool without double-checking everything.
I’ll make sure to correct these mistakes in future updates.
Is there any feature or mechanic you’d like to see in the game? Also, is there a weapon or ability you think would be really cool to have in the game? If you have any ideas, I’d love to hear them!
Thanks again for taking the time to play and share your thoughts!

(+1)

Just adding more time to start would go a long way or perhaps having different guns cost different time per bullet

Thank you for your suggestion!

I agree—starting with a bit more time or having different guns with different time costs per bullet could really help with balancing.

Right now, I’m working on my GMTK Game Jam 2025 game called SnailMerge, which I’m hoping to release on Google Play in 3–5 days.

After that, I’ll get back to working on TimeWasteful, and adding more weapon variety is definitely on my list!

Thanks again for your feedback!