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Love your work! I have a request that's intended as constructive feedback:

The Monk run animation looks weird. It looks like his legs are just wiggling up and down. Maybe I have an old version and maybe you've fixed it already, but it's not as good as your other characters' Run animations.

Also, I love that that you have so many player-character options. I think it would be even better if they had more parity in available animations: The "heroine" has a ton of animations, but the other characters don't have all of the same animations to match. They don't all need to match, but it would be great if you could add animations to the other characters and try to match what's available for "Heroine." I've seen updates from your dev log that this might be one of your goals, and I'd like to encourage you!

So my requests are:

  • Please revisit the Monk run animation.
  • Please continue to add new animations to each player character, to match the ones available with "Heroine." For example:
    • Air attack, swipe 
      • (a "horizontal" attack, as opposed to a downward swipe)
    • Standing Up-attack
    • Throw/Cast spell
    • Dash/lunge