Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

I think a little explanation on how the game works in the description would have made the experience 10x better. I had to turn to the comments to understand the lever.

I think the graphics are actually quite cute, and the game is pretty fun!

I do have some feedback on it:

  • The camera can get stuck to be outside the player range (no clue how I managed it). It is probably because the camera follows the mouse rather than the player. Though this makes the grapple feel more natural, as the cursor is the trajectory of the grapple, I think smoothening this out a little bit to atleast stay within the bounds of the player would give a better feel to the game
  • I think you really incorporated the limited shapes well, especially in your character design. But the theme was missing for me, I did not really feel any limited space throughout the game.

Awesome game nonetheless, I like that the visuals feel very handcrafted!