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I like it, and I'm glad to hear you're proud of it. I agree that clearer instructions would help your game, but I was still able to figure it out on my own eventually. I really like the design decision of making the combination of troop types buff certain  structures. Very clever.

I do think that the limited areas -- or at least the way they're positioned -- hurts the gameplay. The far out ones are spaced so far apart that I have to make them all cannons, or I can't fend off the far ranged enemies. This also hinders the freezer's usefulness, since if I use it to slow enemies  I can't reach them with cannons.

thanks !! .. I added the towers abilities just to add some variety to the game and force the player to choose and activate only one tower ability at a time and later god more by gitting more troops to train , for fact I was planning to gave each tower 2 abilites ... but in the end all what I did is giving the canon a broken ability that stack sometimes for same reason 😂😂

yeah the long range enemies thing  was intended , but I think you are right that was a bad decision .. especialy when you have no long range towers

anyway I really appreciate the feedback !! and I wish you follow me to see the game next update .. it well take me a while to make since I have a lot of work to do