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One of the more interesting takes on the theme, and you did well to make so many varied buildings while sticking to the letter of the restriction! It's a pretty standard incremental game, and like a lot of the others this jam I think it suffers from a really long startup time. I want to be able to be doing things quite quickly, even if that isn't necessarily progress towards a main goal. In the future, try get people testing early - it helps so much with games like this!

I did find the camera rotation controls were not particularly intuitive, click & drag to rotate the planet would probably have been a better option there I think. 

Visually it is ok, the sun in the background is very distracting - too much glow on too dark a background, and you might want to use a site like https://mycolor.space to pick a colour palette that works well together :)

(+1)

I think what I needed was to tell the rules more clearly. The startup gets quite fast, if you have a good balance between production and chill.

As for the controls- I never though about click & drag, but the moment I read your comment this just got obvious to me. None of my testers caught this. I guess I just told them "wsad and mouse" :)

Thanks for playing!