It is a clever and polished game with excellent visuals and a smart interpretation of the “limited space” theme. While game play feels a bit rough without an introduction and the audio is solid but not standout, the overall experience is engaging and well thought out. Nice work done! This is how I rated your game in detail:
Gameplay / Fun / Engagement ●●●●○
The core game play is there and can be quite engaging once you get into it. I missed an introduction or tutorial explaining what to do, but thankfully it was fairly intuitive, and your descriptions helped make sense of things. I especially liked the system where units rely on others of the same type. This adds a nice layer of management and strategy. Still, the rough edges in onboarding and difficulty kept me from giving a full score, so I rate game play 4 out of 5.
Art Style / Visuals ●●●●●
The visuals are excellent and one of the strongest parts of the game. You used the allowed shapes very creatively, combined colors effectively, and made text and UI feel consistent with the overall mood. Animations are smooth, not overdone, and add polish to the experience. Full points here.
Audio / Sound Design ●●●●○
The audio fits the game well. Both the music and sound effects complement the atmosphere, and everything feels balanced. That said, compared to other entries, it isn’t particularly special or memorable, so I rated it 4 out of 5.
Theme ●●●●●
The interpretation of the theme is very clever. There’s limited space not only in terms of how many units you can build but also in how you manage their placement to avoid errors. This makes the theme feel essential to the mechanics and creates an engaging challenge. Full points here.