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(5 edits) (+1)

Seeing people be excited for the thing I'm making is the best kind of reward I could ask for. Your name is included in the "Thank You"-section of the Credits, btw. just for kicking my idle ass when I most needed it. <3

Yes, I'm back at it. Have a constant look out on my Bluesky account - updates will be more frequent now, I dare say, daily even! And just today I learnt, that the bug I mentioned earlier, has finally been fixed: https://www.purebasic.fr/english/viewtopic.php?p=645181#p645181

Just curious: how far did you get in the Demo? Were you able to beat it?

(+1)

Lol, I can't believe I check this page everyday but hadn't noticed your reply, sorry! Still very hype though! I did beat the demo, many times, well, maybe a few handful, but it kicked my ass probably 1000 other times too. Thank you for all the effort you are putting in for this game! You are awesome!

Deleted 17 days ago
(7 edits)

This is REALLY helpful feedback. It means that I have succeeded in teaching the mechanics - some of them are definetely weird and stem from ancient design paradigms (which I carefully tried to fix, or at least mitigate, so they're a better fit for this century).

Most of my players come from the background, that they grew up in germany, having played the original KALAWAUM game from early 90s, and already knew their way around core mechanics.

Thanks a lot, and super-glad you liked it. <3