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(+1)
  • Youtube Timestamped Link
  • Music / Sfx : Both are fine.
  • Graphics : Fine , asset pack.
  • GUI : Fine , options menu could do with graphical options (Res, Window Type)
  • Gameplay :
    • Sokoban-like
    • No save meant that I was unable to complete the demo.
    • There's a few different mechanics in here like dragging barrels around adding complexity.
    • Completing a level (barrel level) unintentionally is a thing.
  • Notes :
    • I do not like the name , "Olaf" or "Olaf the Dwarf" or something else.
    •  Could do with a level select
      • Especially as we can skip levels, might want to try it again later.
      • Might want to be able to re-do levels you didn't 'gold'
    • Certainly hope the full release has a proper save system in place.
    • Just how chaotic is this dwarf when sauced, are we going to find out he somehow managed to destroy an entire castle? Find out next time on Olaf The-
    • Ginger Ale'd.

Overall I enjoyed this and think it's a good addition to the genre.

Thanks! I will redo how levels start (player will need to enter a door) and it will let to replay levels as well. Demo has no save system on a purpose, of course full release will have it. "are we going to find out he somehow managed to destroy an entire castle?" - very close to it. "Completing a level (barrel level) unintentionally is a thing" - yes, that's part of the puzzle, some levels can be done in a "short" way when many items are still not "fixed".