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Nice work! Here are a few notes:

- The title screen is full of charm, the loop is a bit choppy but I love the art and how it looks. The start button took a few tries to get working, though.

- The controls are a bit hard to see on the screen, I'd recommend upping the contrast and also making itmore clear that you can glide.

- The music is hilarious!

- The sounds you can make are also hilarious, and I love the core concept and how your voice and your need to glide interact. Really fun concept.

- That said, I think gliding is really awkward because of how long it takes to get going - I'd recommend having the player start to glide earlier in their fall.

- The art is all pleasing, even if Poly looks a bit out of place - I LOVE the thumbnail you made, though, it's funny and absolutely full of character.

- It wasn't immediately obvious to me that each key was one use only - perhaps color each key and key door a different color, or play a sound to note that the player is out of keys?

- I unfortunately kept getting stuck after running into walls while gliding around (always while going left for whatever reason), which kept me from getting very far - I could still make sounds, but I wouldn't rise into the air.

Because I got stuck and because the process of moving up to glide down was a bit tedious, I didn't get far, but I think you have a solid start here! 

Thanks a bunch for the detailed analysis. I'm glad that you took the time but at the same time it's kind of a shame since i sort of know all of this criticism and just deliberately decided that this game just isn't worth the extra time it'll take to polish up all of those aspects.

I like this game but honestly i dont think it has some hidden potential, the main feature of screaming is very very half baked, and other than that its just a bird platformer.

If there was some stronger concept here, like if the screaming had more depth or the level design was very good or smt i would've taken the extra 12 hours to polish up some of the things you mentioned, but as of now i think it's kind of a waste of time. The main draw of the game is that its funny, and making it more polished won't make it that much better. Rather work on my main project.