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GAMEPLAY: The story is strangely worded and a bit too dramatic for an arcade game, but the thought's a good one. Controls are hectic, but that actually fits in with the wave-like nature of gameplay. Everything else, however, goes too slowly. I got bored of things before reaching Level 2, and found it too hard to die even on purpose. There is something here, though.

VISUALS: The blue and red color scheme doesn't play too nicely, especially with how dark the whole thing seems to be. I can clearly tell what's going on, though, which is a plus.

AUDIO: Aside from the dramatic intro, the music you picked out was peppy and fun. Bubbles popped when they needed to.

THEME: You say that the bubble shrinks when you die, but since I found it hard to die, I didn't end up seeing it. The bubble bouncing-boundary was good, though.

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Thank you for  playing!

The difficulty grows exponentially, that is why lvl 1 is very easy. 
In a normal session getting from level 1 to level 2 takes about 1 minute (assuming you don't get hit by any bullets)
From level 2 thigs move quite faster it takes about 30 sec to get to level 3.

I strongly recommend giving it another chance as you will see that after level 1 the game becomes more challenging.
And as a reward for doing so you will get to see the ending.

Yes the color scheme doesn't play too nicely, that is caused by the glow environment which darkens some of the colors. I tried tweaking as much as I could, using so many gradients didn't help either =D. Glad to know things are not too hard to see. I really wanted to have things that glow....