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Thank you a lot for playing and all of the feedback! It super helpful.

Let me answer your points:
1. I totally agree. I need to revisit the font choice to something more suitable. I honestly chose it months ago and didn't bother with it too much :D 
2. Fair point on more feedback. I just added more to shooting, but traversal is as important to my game as shooting. I will add more fluff here and there.
3. That's sadly a bug. The Gamepad glyphs should show up and even adjust to xbox/playstation/steamdeck, but I must have messed something up. And the reason why interact is Y and not A is that A is used for jumping. I was thinking to merge those and prioritize interaction over jump, but it felt weird when suddenly my character was "locked" to the ground when near interactables so I decided to add a dedicated button.

And I will definitely check out your Tetromino Runner soon! 
Thanks again for feecback!