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Oh, the softlock bug, I'm very sorry for that, I wish I got to know about it earlier. Unfortunately I only discovered it a while after submitting my game, so I didn't really get to fix it. It's probably also partially because of my rushed spaghetti code, which is something I should probably avoid doing next jam :)

I agree that the map is way too large, and therefore scaling it down a bit would help a lot with making it more navigateable. I'll keep that in mind for my next jam project.

Anyways, glad you enjoyed the game, and thanks for taking the time to leave a comment :D