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Hiro! Thank you so much for playing my demo ;A; (sdjkfjksk I'm glad you enjoyed the different lines of dialogue for the boards. I had fun with that) 
I'm going to try to have an extended demo in the coming months, so you should get a little more information then ( Ngl, I'm looking forward to seeing what people think of Ivan once the full game is done. I very much wanted him to seem suspicious upon the first encounter, so I'm glad he comes off that way!)

Thank you so much 😭💜💜 I'm really happy you liked all of that. I wanted there to be a mix of a eerie atmosphere and humor, so I'm glad both came out well.
(I do plan to refine the sprites a bit more for the full release, but I am so happy you found them cute! They were interesting, and an absolute pain to make xD)

(Aaah yeah, I haven't yet figured out how to fix that. The gurneys are really big sprites, and collision physics get kinda weird with bigger sprites. I've been trying to figure out how to fix the way they sometimes overlap with the smaller objects, but it might end up being a visual bug that's there to stay ^^;)

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I was also going to mention all the wooden board lines too XD.

Got that pushing thing happen too with a gurney on top of a gurney but whatever.

Alex’s sprite has got a proper front lean on, yeaaah XD. At one point made me wonder if you were ever a fan of Lee Chaolan from Tekken. Some outfit similarities from like one of his T5 costumes maybe.

I'm glad people like the lines for the wooden boards. I had fun with those!

I'm going to try to fix the gurney being able to sit on top of other objects xD It's mostly a visual bug, but I know it looks rather strange.

Lol! Oh man, I haven't played Tekken in forever, but I did like Lee Chaolan's design (personality, not quite as much, but I'm a huge sucker for characters with white hair.) I did kind of go for a fighting game style movement for Alex, though. He won't have it as much in the updated sprites, but his new outfit will be slightly cooler to make up for it