Hi! I read your message and analyzed your concept. I was really really intrigued by your idea, especially the library basement setting and the focus on psychological horror. I'd love to contribute as a writer/narrative designer. I can help with: expanding the central mystery and the overall story structure, writing environmental texts (documents, diaries, articles) that gradually reveal the truth, narrative pacing with tension and twists to keep the player engaged. I typically prototype ideas in Twine, which helps visualize the connection between story and gameplay. If you'd like, I can share some short examples of my writing to give you a better idea of my style. I'd be really happy to join your team and help make the experience as immersive as possible!