Thanks for playing!
For each minigame, I made a script that can let me change a resource(sort of like a JSON file) of all the stats that can be changed for each minigame, like for example the Disco fish has min and max rotation speed, chance of anticlockwise, spawn location range, stuff like that. This made it really easy to scale the difficulties, and make minigames harder or easier just by changing the stats.
Ya, I agree the ninja minigame is way too hard, it's the only 4 star where I cannot beat (I get 0% lol), I definitely need to nerf it. A simple fix might be just to increase the Z index of the main orb so it always shows above the other orbs, as well as definitely reducing the number of orbs.
Thanks for the compliments! 😊