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I accrued a lot of in-game stress early on trying to guess the password from previous user commands.  After noticing the 1:1 correspondence between password length and log output, things started coming together from there, though I did putz around with strictly-alphabetical passwords before realizing I needed to switch to numeric.  From there, the general idea of the game becomes clear and starts to unfold more rapidly.  I made it to the final level, but I ultimately ran out of time before draining any accounts. The final mission then restarted (yay!) but I died of a heart attack right after.

My overall impression is that I really needed the out-of-game hints on the game page in order to progress. The flow of the game would be helped a lot by working these guidelines into the commands and/or console hints.  The final sequence can probably also last a fair amount longer without being too easy.

Otherwise, the exploration of various barriers and vulnerabilities did do a lot to build the immersion of being a hacker on the outside trying to hunt for some kind of ingress!  I also liked the choice of music.  It felt very data-spacey.

Thanks for the lovely feedback and the account of your gameplay. Yeah the in-game guidance is near non-existent, I think I will continue to add more pieces to this and def make it more approachable for the players, otherwise the barriers take the joy away.