Fun little game with great art and polish.
- changing color palette is one of my favorite features in games
- tested on a ps5 controller. remapping controls I think was buggy in a way thats hard to explain
- what was labelled as "square" and "cross" were swapped on my controller face buttons
- changing one action's binding seemed to randomly change other actions bindings, even if they were not bound to the same button
- sometimes no matter what binding i try i cannot rebind an action, and i know it isnt 1 binding per action since i managed to somehow bind 3 things to triangle
- its weird! but once i randomly managed to get the bindings how i wanted they worked fine in game
- i ended up running past a lot of enemies since they were a bit repetitive to fight
- i like the art and sound effects, it looks and sounds great. nice feedback on attacks too but my slop brain is conditioned to more intense hit/kill VFX
- I didnt think the existing itemization was very interesting, none of it really changed how i played other than new weapons. maybe there is more that i didnt find
- I like all the enemy designs! very comfy.
- got stuck in doors trying to transition rooms a few times
- MP is pretty limited and the base attack gets a bit stale after a few runs IMO. maybe thats just my low attention span
- i ended up soft locking myself a few floors in by twirling into a corner as a chest spawned as shown in the attached screenshot below
It was a fun time and very well put together! looking forward to trying the NextFest demo.
