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Sorry it took long for me to give feedback. Life has been hectic but I'm back to play games!

╰(▔∀▔)╯

First off:

You managed to make this game.. BY YOURSELF.. IN JUST ONE WEEK! Looking at your account, this is also your first game here in Itch.io. So bravo to you! 

Now about the game:

  • I did end up downloading the game since it wouldn't load in the browser. Is it because of the 3D assets?
  • Boney Mags. Hehe..
  • I am not sure if it's a bug but when a rock is being fired on then you switch to a different rock (still holding left-click) it's the first rock that gets blown away. Used this "feature" to destroy the big rocks pretty quickly :P
  • I am an unstable person so I kept my instability high. Muwahahaha.. (Boney Mags wasn't happy with my performance though)
  • I think movement can be improved? It was weird how I could go through some rocks but other rocks are locked in their position and I can't even push them away D:
  • I opened the game for hours while I was cleaning because the music was my jam!
(1 edit)

Heyy no worries! We've all got stuff going on so I completely understand, no expectation haha. But appreciate you taking the time to check out my game!

Some context on your feedback in case you're curious: 

• yeaa it's a hit or miss on browser, it works fine for me on Chrome but not sure why some have trouble with it. But the 3D assets and vfx probably contributed to it, don't think I optimized it as much as I could have

• oops yea there's some unintended disconnect with the laser and the rock progress bars right now, will try to get it fixed for after the jam

• Once the rock explodes, the ones floating are just temporary GPU particles without collision, partly an optimization and partly time constraint. I did try to have some of the smaller rocks be movable when you bump into them, but it was just a little too much chaos for me to figure out during the jam lol

Glad you enjoyed it and thank you so much for your kind words and feedback!