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(+1)

I know it's an early demo, but already it has a very nice visual style and art direction! I like the simple drag control scheme (my game uses the same interaction in touch mode hehe). I also really enjoy the way friendly and enemy units engage with each other, good job.

a few things to note:

- small stuttering at times from certain actions eg. firing, camera zoom, revealing areas (could be gameobject instantiation related?) 

- UI text could be a bit bigger in general

- loading screen to smooth out transitions between scenes

- the dithering is a bit too much especially on effects like smoke etc

- in game dialogue UI could use mouse controls eg. LMB to go to next line

- camera controls could use more options (MMB drag pan, screen edge pan)