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| Criteria | Rank | Score* | Raw Score |
| Innovation | #1300 | 2.333 | 2.333 |
| Audio | #1326 | 2.250 | 2.250 |
| Enjoyment | #1504 | 2.250 | 2.250 |
| Overall | #1557 | 2.125 | 2.125 |
| Theme | #1562 | 2.167 | 2.167 |
| Gameplay | #1637 | 1.917 | 1.917 |
| Visuals | #1803 | 1.833 | 1.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You use biscuits as a weapon, against a fox card dealer, where firing too many biscuits risks causing more bullets to be spawned against you
What code and assets did you not make from scratch during the jam (if any)?
None!
How many people worked on the game?6
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Comments
It was fun once I got what was going on XD
The bullet hell mechanics are really nice and the art is cute (sadge face when you lose :( )
Great job! 👏
Hey! Bullet hell part is cool, its just rather confusing, i never ended up getting whats the deal with the letter projectiles, also it took me a while to figure out what caused me to shoot. Still, congrats on submitting a game!
Was a bit confused at first but funky music made me stay :p
Hey, Imo my main problem was that it was quite confusing. Even after playing for >10 min and winning 4 t i couldn't understand what slot machine does. Also i don't really see the risk reward mechanics here. But like for 3 days of work i think it is fine
ITS an wonderful game initially it kind hard to understand but later its all good REALLY NICE JOB ! keep it up
I like the bullet hell genre and this is a nice take on it. It initially was not really clear to me which things hurt and which ones don't, but I got it later on, congrats on your submission!
Nice job