Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(4 edits)

Nevermind, I don't generally write bad reviews, but it's just my thoughts, aka honest review. The atmosphere could be stronger. I have played a lot of horror games before, even made many horror scenes [WIP], but this game's atmosphere is very light as of my idea, not scary, could be darker and scarier. Also, the optimization is really bad, I just closed the game after spending few mins. The fov could be increased slightly.

So in short, it would be really great if you could:

- Fix the performance issue [tips: setup LOD, lower resolution to give psx effect, use occlusion culling, etc]

- Make the atmosphere darker and scarier

- Increase the fov slightly, eg by 4-5.

Regarding performance issue, just to inform that Im using gtx 900 series, which is descent to run high-graphics scenes easily, the issue is just optimization. I didn't meant that it was unplayable, I was getting 60+ fps most of the time with some lag spikes, but at 90-99% of graphics utilization instead of 20-60 as most games haa. The reason I closed the game is the low fov, it is really annoying, fixing it would be nice. But, the map/models looks great, good job with the game! Just, try to avoid those common mistakes :)

Hey there! Thank you so much for taking the time to give me such valuable feedback. I 100% agree with the atmosphere, it’s more blue than pitch black. I plan to update that as well as add an FOV slider to the pause menu. While I have increased it, that’s continued to be my #1 complaint. On top of that, I will add occlusion culling as the map is quite large even though the player is contained in a small portion of it. Once again, I appreciate your time and I hope you can finish the game after these issues are addressed :)

No problem, happy to help! Looking forward to the updates, and best of luck with your future projects!

(+1)

Thank you! Same to you as well. I just made the enviorment a little more pitch black/dark instead of blue, added occlusion culling to help with frames and theres a FOV slider in the pause menu with a wide range of values to set to your liking :) Thank you again for your feedback!

Thanks! Yeah, I’m also working on a new horror game now that’s bigger and better than my previous one, which was pretty simple.