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A good start for a rogue lite dungeon crawler, but needs a bit of tweaking to make it pop.

Some suggestions from my side:

  1. I would like dash to be based on the direction of my movement, not where I am attacking.
  2. I would like the upgrades to make a real difference (not just "on paper"). For example, I believe you sometimes upgrade your strength, but you still need to use the same amount of slashes to kill an enemy.
  3. The upgrades need some work. I played for 30 minutes, but barely felt I made any progress, despite spending around 20000 coins.
  4. It would be nice if some of the rooms have multiple exits, so I can choose which way to go.

But overall, it is well done. The controls felt responsive, the game ran smoothly, and I liked the silliness of the dialogue.

(+1)

Thank you so much for playing and for the detailed feedback. That you spent 20k coins shows that you either spend a lot of time with the game or are rather good at it 😄maybe both.

1. Absolutely, we have this planned along with additional features that should improve the dash

2. I agree, it does make a difference but at the moment the balance is missing and we initially had a save game planned. Having to start from 0 every time you play makes the imbalance even harsher. Strength for example: you need 4 upgrades to make it only 3 slashes, that's why at the moment speed is the upgrade that get's you ahead the fastest. But that's something we need to fix.

3. see number two, yes we need to work on those and I also want to implement additional upgrades like dash recovery, run speed, etc.

4. I had this planned but was unable to implement it in time. That's what the minimap was meant to be for. At the moment you don't even need the minimap as there is no way to get lost and no back tracking. Once we have multiple exits and preferably additiona side ways you can explore the minimap will make more sense. We also want to implement special rooms like the healing fountain (currently healing chests) and shop (currently room with coin chests) and I have many more Ideas for rooms to discover, such as a secret minions bar you can hang out in. 

Thank you again! It's a pleasure to receive so much positive and constructive feedback! :)