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A jam submission

Ring ShiftView game page

Grow rings with careful timing to match the target shape
Submitted by Oscar — 3 minutes, 5 seconds before the deadline
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Ring Shift's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#33.7503.750
Overall#43.7003.700
How do you rate the game overall (you can consider fun, dev time, etc.)?#43.7503.750
Audio#43.7503.750
How well does the game fit the themes?#93.7503.750
Gameplay#93.5003.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 hours 55!

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Comments

Submitted(+1)

Really intriguing use of signed distance functions, and it was a very good concept. I'm impressed with the result in the small time frame

Submitted(+1)

The concept is cool, I don't mind the rendering bugs much

Developer

Thank you! 

Submitted(+1)

Interesting concept and great execution! I think this could really catch on in mobile.

And if you don't mind me asking, how did you make these sound effects? I have a really tough time with making audio for my games.

Developer(+1)

Thank you!

Shoot, in the panic of submitting I forgot to credit the sound effects - they're from Kenny.nl (I think from the Interface Sounds pack). Thanks for reminding me!