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Redue

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A member registered Sep 02, 2020 · View creator page →

Creator of

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I was able to finish it, the challenge is nice. Very good game overall.

I have trouble making the both the ship follow the light while also stopping the monsters, but it's pretty nice.

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Pretty nice, I'm a fan of the monochromatic graphics and the upgrade system is cool, in general the game feels completed and well polished for 3 hours. The only annoying thing is the damage sound.

The graphics and musics give good vibes, nice job. Simply adding a stopwatch could make the game more engaging, as it would have a sort of simple score system.

From what I can see it seems like you are using Godot, it's not too hard to make a web build with it, though it may appear bit counterintuitive at first.

Will do! I often play the games that can't be played on the browser too, but many don't. I would recommend publishing a web build if you can next time! 

Very cool graphical effect paired with a nice take 

Thanks, I guess it's because sometimes the bigger boats can hide the light from the smaller allied ones.

Unforgiving, but nice! I feel like the big problem is the fact that it's hard to tell where you are (I guess mostly due to the shadow disappearing), the controls didn't feel too much of a problem. 

Nice, though I feel like the game gets repetitive pretty fast, imo if it was more challenging it would have been better.

The throwing force depends on the how far the mouse cursor is from the player :) when it bonks your head the cursor was probably very close and that results in little throwing force.

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Didn't expect to see such a gory game considering the theme lmao, it reminds me of We Become What We Behold. 

Happily surprised by this game, I like the concept and it's executed well.

Impressive graphics for 3 hours! 3D is a bold choice. I like the difficulty, even though it's pretty random due to the level generation, sometimes it's very easy and sometimes not.

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What lacks in visuals makes up in gameplay, It would be nice if the special walls' colors matched the colors of the player and of the package respectively, it would be more intuitive. Cool game.

I forgot to put it in the description, I will now but you can reset the level by pressing R (it says this in one level but I guess that could happen before).

Very nice game, I guess we took "physics based egg delivering" in quite different directions!

I got 80.09, nice aesthetics and concept!

Thanks, yes the music gets louder when the eye gets closer!

The transition is very satisfying, cool concept.

Thank you, when you click the left mouse button a beam is spawned, the beam goes from you to the other end of the map. If the beam is intersecting somewhere near the secret room it won't disappear. If you have 2/3 beams intersecting from different directions the location of the room is evident.

Quite an interesting game once you understand it!

Quite an interesting game once you understand it!

Thanks!

Thanks, though I merely chose the music!

I like the idea, I think it could become an interesting puzzle game.

The dev time is very impressive considering the result!

I thought I was stuck since I had no Idea that there's wallclimbing

Very polished and interesting but too easy

Very polished and interesting but too easy

The concept is cool, I don't mind the rendering bugs much

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I really like this game, it has my favorite take on the theme end the execution is good!

Thanks, perhaps I will update the game after the jam ends, to polish at least some things.

Thank you, obviously I had to corners. The controls are on the starting menu though, but a tutorial would be way better.

Nice concept, would be cool if it were a bit expanded upon!

I'm pretty bad at this game but I really like the graphics and the idea 

Thank you so much! I'm glad I was able to make something fun.

Nice game, apparently we had a similiar idea  :)

But I think it would be better if the camera moved in the direction the player is going so you can see what's in front of you better, instead of following the character.

where ketchup

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