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I liked the concept of the game, but as another comment said, it would be nice to see which villagers were evil or not, but maybe that could take away from the games endings, or something like them giving you dialogue and you choosing if they're trustable or not.  Either way it was nice

(+1)

It would take away from the game if there was too much information on how to avoid bad endings. :D It's a gamble and you can play around with the "Refuse" option too. Thanks for testing it though!