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(+1)

Loove the concept!
I can imagine a game where you could slowly learn new syntax as you progress to be able to do all sorts of things! :)

Currently the issue for me was that it was really quite tedious to edit the code.
Also it took me embarrassingly long to figure out the syntax of jump, only to later notice it in the instructions. That's fully on me :D

(+1)

Hey thx for the feedback. Yes in a longer game you could introduce a lot of interesting mechanics by expanding the syntax. I agree that editing the code is pretty rough right now.  I initially had code examples in the field but the initial code changes by building the web version i couldnt find out why in the short time.