Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I had fun with this, seems like a very unique game

  • the dialogue was pretty janky but funny
  • I like the graffiti in the alley that says "clap my cheeks"
  • the idea of a tekken-like turn based combat system is dope, getting your combo up for higher risk higher reward moves is a cool idea
  • Seems like combat is currently pretty one note, you just use your higher accuracy attacks and then roundhouse kick until its the enemies' turn, then you guard or duck and repeat. Doesn't help that there seems to only be one enemy type and sprite. Could definitely use more variety or tactical depth. It kinda reminds me a bit of Lisa the Painful with all the martial arts moves
  • I like the setting! but the map seemingly makes no sense to navigate. I entered a door into an empty bar, and there was no door to get out until i clipped through a wall
  • i took the alley to the industrial district and ended up on a dock, then when i went to go back through the alley i was back at the dock instead of back at the city, and i was clipped into the edge of the map and unable to move until the end of the day prompted me to go back to the apartment
  • going back to the clinic and speaking to the doctor makes the day reset to the previous cutscene? seems unintentional
  • Post-day XP screen seemed like i could select multiple menu options at once, very confusing to navigate
  • After waking up in the gym an invisible wall blocked me from going out the door and i was soft-locked.

Needs a lot of bug fixes but id be curious to see where the combat system goes. I also like the emphasis on martial arts, I can tell the dev did his research.

Keep up the good work

(+1)

Sorry for the late reply, I really appreciate your thorough feedback. Last week I got to the point where I've fixed all the objective ones, and made changes to the more subjective ones. We'll see if they worked next DD. Thank you very much.